GRAPHICS

 engineer

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 "Richard Palacio" 
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About Me

I've started my career as a game programmer. Among the many things that I like about software engineering, is graphics. My focus in college was computer graphics and courses related to that field such as physics, linear algebra, and calculus. Because of this, along with my other projects, I've also created my own Graphics Engine without DirectX or OpenGL.

I enjoy a good IPA, warm weather, beaches, and travel.

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Copyright 2014 - 2024 by Richard Palacio. Designed by Kyoko Palacio -- V1